somewhatDec 22, 20212 minDEV LOG 003 : NEW BRANDINGWe've released a new dev log to show off our shiny new studio branding! Following is a transcript of the contents of the video : William...
somewhatNov 9, 20212 minDEV LOG 002 : Behold / BeholdenA new video devlog is out this week. This time we're talking about removing a game from our storefronts. Video Content Transcript William...
somewhatOct 27, 20213 minDEV LOG 001 : PLEASE DUOLOGYSo we decided to start a new initiative we thought would be fun : producing short dev logs in video form. Here is the first dev log...
Danny SomethingAug 24, 20213 minBeing the clientSo, it’s been a while since we wrote on our blog! We had lots of things to take care of and lots of things happened. First off, we did go...
William SomewhatJul 21, 20214 minBANNED FROM STEAM??? HOW ONE INDIE GAME DEV IS COPING[UPDATE : We submitted an appeal to Steam, in the hopes of being given a chance at submitting a modified build. Also, after further...
William SomewhatJun 29, 20214 minAre We Even Making Horror Games?[Okay, so this one is more of a stream-of-consciousness blog post rather than the usual. Be warned.] Funny that Twitter discourse this...
Danny SomethingJun 21, 20213 minLearning The Dream JobEver since my childhood, I've always loved to draw characters, especially when I discovered video games. While the graphical...
William SomewhatJun 14, 20213 minWhat Shape Is It?Tomorrow, our newest game The Shape On The Ground - Steam Edition comes out. It is definitely the toughest sell in all of our current...
William SomewhatJun 8, 20213 minListen to the sound of my big new gameI recently was contacted by a student in sound design asking for advice on the subject. While I was slightly intimidated by the request,...
Danny SomethingMay 25, 20212 minLearning, the hard wayIn your own life, you realize fast enough that there are two ways to learn anything: by theory, which involves a lot of “what if”...
William SomewhatMay 17, 20212 minThe Shape On The Ground VS The WorldSo our new game, The Shape On The Ground - Steam Edition will be released in less than a month (wishlist here!). And I'm sorta freaking...
Danny SomethingMay 11, 20212 minTime: My friend, my enemyI always used to manage my own time through personal projects, even when I was a teenager. As far as I can remember, even if my anxiety...
William SomewhatMay 3, 20212 minResourceful : TexturesI figure it's high time we got down to the very specific and nitty-gritty details of our game production. Now, I might have been working...
Danny SomethingApr 27, 20212 minMoney. (Or how to deal with it)Last week, we completed our business plan for Somewhat Software. We worked hard on this one and we had our doubts along the way,...
William SomewhatApr 19, 20212 minPlans for world domination : 2021 EditionWe figured we've left you all in the dark long enough. It is time to reveal our plans for the rest of the year 2021. Here is the roadmap...
William SomewhatApr 13, 20213 minWe Made A Botched LaunchThe launch of I Make Saints - Steam Edition was nothing if not eventful. The game, a new edition of a title originally launched on Itchio...
Danny SomethingMar 29, 20212 minHello, my name is Danny Something.Writing on this site is weird to me, since I’ve seen it several times in the past while looking at my longtime friend’s brilliant games...
William SomewhatMar 23, 20214 minI Made Saints : A creator's commentaryThe re-release of our first game, I Make Saints, is coming soon, available on Steam on April 5th 2021 (Wishlist now! It actually helps a...
William SomewhatMar 15, 20213 minCome on here, dear boy, have a cigarSo, Somewhat Software is going corporate. What does that mean? Well, first of all, I am not making games as a single dev anymore. Me and...
William SomewhatMay 10, 20201 minNew Behold Demo Out Now!Go to itch.io now and download the demo for my latest title Behold. This is a very unusual demo (of course it is, why would you expect...